﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Prism.Games.GalEngine.Scripts.Data.SceneElements;

namespace Prism.Games.GalEngine.Scripts.Parser
{
    public class MenuBgmParser : BgmParser
    {
        public MenuBgmParser()
        {
            this.preBgm = new BackgroundMusic() { Id = -1 };

            this.BgmManager = new Audio.AudioManager(Helper.AudioBase.AudioFactory, Helper.AudioBase.MusicPlaybackLatency);
            this.BgmManager.EnableSingleChannel = true;
        }
    }
}
